|Constructor and Description|
getConfigger, getController, getControllerMap, getStackControls, getZones, setZones
public MultiShaderController(ZoneFactory zfact, MultiConfigger configger, ToggleButtonModel auxLockModel)
zfact- zone id factory
configger- manages per-zone shader config items
auxLockModel- single toggle model to control whether aux axes are locked; could be done on a per-zone basis but currently is not
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